The error lies in the fact that if lightning hits the lightning rod, nearby mobs will not turn into the desired mobs (for example, a pig or a creeper). In java version it works correctly) I am not an expert, but it seems to me that to solve this problem it is enough to indicate the lightning rod as an entity. (not turn into entities, but give properties)
Steps to Reproduce:
- Place the lightning rod.
- Summon transforming mobs (creeper, pig) near the lightning rod.
- Summon lightning (you can use a trident; try not to hook the mobs as shown in the video).
Mobs will take lightning damage but will not turn into the mobs they need.
Mobs will take damage and reincarnate.