Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-115444

Some blocks/items being placed down doesn't activate sculk sensor as a vibration

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.0.33 Preview, 1.19.0.32 Beta, 1.19.0.31 Preview, 1.19.0.30 Beta, 1.18.30.23 Preview, 1.18.30.22 Beta, 1.18.0.24 Beta, 1.18.0.22 Beta, 1.17.40.23 Beta, 1.17.40.21 Beta, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.17.20.20 Beta, 1.16.210.59 Beta, 1.16.210.58 Beta, 1.16.210.57 Beta, 1.16.210.56 Beta, 1.17.30, 1.17.32, 1.17.40, 1.17.41 Hotfix, 1.18.0, 1.18.30, 1.18.31, 1.19.62, 1.20.0
    • Confirmed
    • Multiple
    • 461009, 436445

      Summary
      Blocks/Items that are not detected by sculk sensor when placed down:

      • Signs
      • Doors
      • Banners
      • Bamboo Sapling
      • Sea Pickles
      • Heads/Skulls
      • Sweet Berries
      • Top Snow (Both placement and removal)
      • Painting (Now only happens when removed)
      • Lilypad
      • Armor Stand (Now only happens when removed)
      • Seeds (planting)
      • Potatoes, Carrots, Nether Warts (planting)
      • Coral Fans
      • Frogspawn (Both placement and removal)

      Original Description
      If you place the door near the sculk sensor, the sculk sensor should be active. But when the door is placed, the sculk sensor is inactive.

      How To Reproduce: 
      1. Place a sculk sensor
      2. Place some doors, beds, banners near sculk sensor

      Expected Results:
      The sculk sensor should be active when you place it

      Observed Results:
      The sculk sensor aren't active when you place it.

            frankyray Franky Raymarcell Sinaga
            Votes:
            27 Vote for this issue
            Watchers:
            9 Start watching this issue

              Created:
              Updated:
              CHK: