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  1. Minecraft (Bedrock codebase)
  2. MCPE-115443

Sculk sensor block entity is broken (game crash)

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 1.16.210.56 Beta
    • Fix Version/s: 1.16.210.60 Beta
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Platform:
      Windows 10 - PC
    • ADO:
      461120

      Description

      Update by [Mojang] Mega_Spud (Jay Wells):
      Steps to Reproduce:

      1. Place a structure block
      2. Place a sculk sensor within its radius
      3. Save the structure block
      4. Place another structure block and load the structure that contains the sculk sensor in step 3

      Observed Results:
      The game crashes as it tries to load the structure with the sculk sensor

      Expected Results:
      The game should not crash

      Screenshots/Videos attached: No


      Original Description:

      Sculk sensors seem to use a block entity that's not implemented properly. You can observe this by exporting a structure containing a sculk sensor.

      The sculk sensor data (top) is completely empty, not even including coordinates or an ID like other block entities that don't save additional data.

      If a structure containing a sculk sensor is saved and then loaded again, the game crashes.

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              Reporter:
              tryashtar [Mod] tryashtar
              Votes:
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              Watchers:
              3 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:
                CHK: