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Bug
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Resolution: Unresolved
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None
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1.16.220.51 Beta, 1.16.201 Hotfix, 1.17.2 Hotfix, 1.17.30, 1.17.41 Hotfix, 1.20.12 Hotfix, 1.20.62 Hotfix
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None
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Confirmed
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Windows
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562104
Minecraft won't use the dedicated GPU on my laptop, despite having set the GPU in both NVIDIA Control Panel and the Windows 10 graphics settings. The issue is specific to Minecraft as the other games I have installed respect the setting. Regardless of the setting, Task Manager always shows the GPU Engine as GPU 0. This is causing significant performance issues in the game. All graphics drivers and the OS are up to date. Here are my system specs:
Dell XPS 15 9570
Windows 10 Pro 64-bit
Intel(R) Core(TM) i9-8950HK CPU @ 2.90GHz
32.0 GB RAM
GPU 0: Intel UHD Graphics 630
GPU 1: NVIDIA GeForce GTX 1050 Ti with Max-Q Design
- is duplicated by
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MCPE-121187 Low FPS on RTX 2060 Laptop When Not Even Using RTX
- Resolved
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MCPE-142365 Minecraft bedrock doesnt obey windows, nvidia gpu panel and keeps using integrated GPU
- Resolved
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MCPE-147845 Game only launches with integrated graphics
- Resolved
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MCPE-173807 Integrated GPU primarily used over dedicated GPU
- Resolved
- relates to
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MCPE-124058 AMD Ryzen 5 - Severe resource usage in recent Minecraft versions
- Reopened
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MCPE-120531 Low Performance High CPU GPU Usage
- Resolved
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MCPE-166734 Minecraft Bedrock (1.19.51) is not utilizing ANY GPU
- Reopened
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MCPE-180261 poor performance due to low GPU usage
- Reopened