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  1. Minecraft (Bedrock codebase)
  2. MCPE-114288

Shaders do not work in Bedrock Edition (Win 10)

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.16.201 Hotfix
    • None
    • Unconfirmed
    • Windows

      Descriptions:

      I entered a world where shaders ESBE and Tint have successfully operated. But in the version 1.16.201 Hotfix, I find that either the shader can't operate in the world (the world looks the same way without shader) (example: shader ESBE), or the shader has some glitch with the sky of the world turn to completely white (example: shader Tint). Note that there's no wrong with the shaders, for I have used them before, but recently something is wrong.

      Hope the screenshots may help.

      Expectation(s):

      These shaders can correctly operate with no glitch.

      Ways to reproduce:

      1. Create any world in Bedrock Edition (Windows 10) under version 1.16.201.
      2. Attach any shader to it.
      3. Open the world with and without the shader to see what happen. 

       

            SmartAngel SmartAngel
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              Created:
              Updated:
              Resolved: