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Bug
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Resolution: Fixed
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1.18.10.21 Beta, 1.18.10.20 Beta, 1.18.0.27 Beta, 1.18.0.24 Beta, 1.18.0.22 Beta, 1.18.0.21 Beta, 1.18.0.20 Beta, 1.17.40.23 Beta, 1.17.40.21 Beta, 1.17.40.20 Beta, 1.17.30.24 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.17.20.23 Beta, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.17.10.23 Beta, 1.17.1 Hotfix, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.50 Beta, 1.16.230.56 Beta, 1.16.220, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.17.2 Hotfix, 1.17.30, 1.17.32, 1.17.34, 1.17.40, 1.18.0.25 Beta, 1.17.41 Hotfix, 1.18.0, 1.18.2 Hotfix
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Confirmed
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Multiple
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491107
Villager Disagrees Sound never appears ingame (Survival) This sound should play when you insert an item into the trading slot that the Villager does not want & if theres not enough of that item that the villager wants. You can still hear these sounds via commands. /playsound mob.villager.no @a ~ ~ ~ 1
- is duplicated by
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MCPE-143796 the Villager will say yes if I trading the wrong item
- Resolved
- relates to
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MCPE-53297 Some sounds are left unused and not heard in-game
- Open
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MCPE-43402 Trident channeling sound is unused
- Resolved
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MCPE-99433 No sound plays when removing an item from an item frame
- Resolved