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  1. Minecraft (Bedrock codebase)
  2. MCPE-111406

Chest ambient occlusion culled in RTX

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.17.30.21 Beta, 1.17.10.23 Beta, 1.17.0.56 Beta, 1.17.0.50 Beta, 1.16.200, 1.16.201 Hotfix, 1.17.0, 1.19.30
    • None
    • Confirmed
    • Windows
    • 501658

      When a chest blocks a light source, everything around it goes dark in Minecraft RTX, even though outside RTX it doesn't. I can accept that as intended, but this ambient occlusion gets culled when I look away from the chest, like the chest disappeared and stopped blocking the light source. Maybe Minecraft RTX ambient occlusion is screen space, but it looks odd in a world of ray traced reflections that are consistent whether or not the blocks in the refection are in screen space's view. Is this a bug, or a feature? I personally prefer a world where chests are transparent to light, if not that at least not culled from ambient occlusion.

            Vincent294 Vincent Vermilya
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