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Bug
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Resolution: Fixed
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0.12.2, 0.13.0 Beta 1, 0.13.0
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None
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Confirmed
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Phone - Android - Samsung Galaxy S5
If hostile mobs die but are not killed by the player, they drop nothing. Dying by sunlight, drowning or falling used to let the mob drop items.
Same goes for iron golems. Only if killed by the player, they drop iron.
In Version 0.11 they used to drop items.
What I expected to happen:
The mob to drop items.
What actually happened:
The mob didn't drop items.
Steps to Reproduce in survival:
- In survival wait until it gets night and than day again.
- Wait for roaming zombies/skeletons to burn to death by sunlight.
- look for drops
Steps to Reproduce in creative
- Spawn a hostile mob (zombie/skeleton) with a spawn egg during day
- Wait for the mob to die
- look for drops
- is duplicated by
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MCPE-11506 Zombies not dropping rotten flesh in drowning trap
- Resolved
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MCPE-11817 bug on the mob drop when you don't kill them
- Resolved
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MCPE-12242 Mobs Don't Drop Items From Falling.
- Resolved
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MCPE-12252 hostile mobs don't drop item in creative mode
- Resolved
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MCPE-12466 Mobs hostis, não estão dropando seus respectivos itens quando caem de uma altura fatal e/ou quando morrem afogados, atrapalhando em traps e farms.
- Resolved
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MCPE-12880 Mob farm Bug
- Resolved
- relates to
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MCPE-10957 Killing mobs with splash potions will not drop XP
- Resolved