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Bug
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Resolution: Unresolved
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None
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1.17.10, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.101 Hotfix, 1.16.201 Hotfix, 1.16.221 Hotfix, 1.17.0, 1.17.30, 1.18.2 Hotfix, 1.18.31, 1.19.22 Hotfix, 1.20.41 Hotfix, 1.20.50, 1.20.61 Switch, 1.20.60, 1.20.70, 1.20.80, 1.21.0, 1.21.20, 1.21.30, 1.21.40, 1.21.50
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Confirmed
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Multiple
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456180
Steps to Reproduce:
- Run command: /tickingarea add -18 17-3 -6 4 -11 example
- Observe the result
Expected Results:
You get the result "Added ticking area from -18 17-3 to -6 4 -11"
Observed Results:
You get the result "Added ticking area from -32 0 -16 to -1 0 -1"
Original Title: Ticking Areas not working!
Original Description:
The Ticking areas aren't working. None of my pre-existing ticking areas appear to work anymore, and any new ticking areas I add say that they have been placed at the Y Coordinate 0 (As shown in the screenshots.) Please fix this, tickingareas are very important to me!
- is duplicated by
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MCPE-126870 Tickingarea not working
- Resolved
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MCPE-161901 Ticking area issue
- Resolved
- relates to
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MCPE-119312 TickingAreas unload periodically, causing the chunk(s) to stop simulating for a moment
- Resolved
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MCPE-156303 Cannot target npc entity in ticking area
- Open