Details
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Type:
Bug
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Status: Reopened
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Resolution: Unresolved
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Affects Version/s: 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.51 Beta, 1.16.210.50 Beta, 1.16.201 Hotfix
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Fix Version/s: None
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Labels:
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Confirmation Status:Confirmed
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Platform:Multiple
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ADO:446099
Description
Any entity that uses scripts in it's behavior pack won't use the script at all, even upon reloading the world.
Expected Behavior:
- Entities behavior scripts are run upon spawning or when conditions are met.
Actual Behavior:
- The scripts aren't run no matter what
Steps To Reproduce:
- Add a script to run an animation or controller to an entities behavior file
- Load a world
- The script will never run on the entity