Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-108876

[Duplicate] Sounds, etc. are delayed

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: 1.16.100
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Windows 10 - PC

      Description

      Sounds from damage, particularly fall damage, are delayed. At times, I will fall, hit the ground, walk some distance, lose health, & then have the sound indicator of damage being taken. It is disorienting. There kind of delay is especially annoying in cases of "MLG bucket"-style fall damage reduction tactics, such as placing hay bales while falling—the block is placed & a few ticks later the player dies anyway. It's unclear if these are fundamentally the same problem or different.

        Attachments

          Issue Links

            Activity

              People

              Reporter:
              DeeFeeCee Douglas F Correa
              Votes:
              0 Vote for this issue
              Watchers:
              0 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved: