Description: The query.armor_color_slot query, when used in any animation, entity file, render controller, etc outside of vanilla instances, will immediately crash the game when a player uses a resource pack with it and attempts to load into a world. This has been an issue since 184.108.40.206 and made its way to the full release. This needs to be fixed asap!
Below I have attached a sample resource pack to showcase the bug. I added an overlay color to the alpha channel set to return a value based on this query. Another instance in which I used it in the sample resource pack is to tell a cape render controller to render from the player entity file
Expected Results: using the query.armor_color_slot query with its additional arguments works properly in resource packs. It worked fine in 1.16.40.
Actual Results: any instance in which query.armor_color_slot is used in a resource pack, the game immediately hard crashes.
This seems to be fixed in the 220.127.116.11 beta, but NOT the 18.104.22.168 beta.
Nevermind, it happens in both betas.