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Bug
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Resolution: Unresolved
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None
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1.18.10.26 Beta, 1.18.10.24 Beta, 1.18.10.21 Beta, 1.18.10.20 Beta, 1.18.0.27 Beta, 1.18.0.24 Beta, 1.18.0.22 Beta, 1.18.0.21 Beta, 1.18.0.20 Beta, 1.17.40.23 Beta, 1.17.40.21 Beta, 1.17.40.20 Beta, 1.17.30.24 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.17.20.23 Beta, 1.17.20.22 Beta, 1.17.10, 1.17.1 Hotfix, 1.17.10.21 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.52 Beta, 1.16.200.55 Beta, 1.16.200.53 Beta, 1.16.221 Hotfix, 1.17.0, 1.17.30, 1.17.32, 1.17.34, 1.17.40, 1.18.0.25 Beta, 1.17.41 Hotfix, 1.18.0, 1.18.2 Hotfix
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None
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Confirmed
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Windows
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518694
Walking in light blocks has incorrect player movement. Its acting like I'm walking on ice. Currently don't know how to reproduce. I used a light level 15 light block against a tall wall.
Steps to reproduce by Skaijie
- Place a line of any block
- Beside these blocks, place a line of Light Blocks. If the collision box of the block in step 1 is more than 1 block tall, the Light Blocks must be placed on top of these blocks.
- Walk on the blocks such that the player's bottom middle hitbox is on the side of the Light Blocks. For the blocks specified in step 2 the player simply has to walk.
Observed Results:
- The player's motion is slowed when colliding with the light blocks.
Expected Results:
- The player's motion would be the same as if the light blocks were not there.