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  1. Minecraft (Bedrock codebase)
  2. MCPE-105259

Piston model doesn't update immediately when powered after being moved

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Awaiting Response
    • Affects Version/s: 1.16.210.51 Beta, 1.16.200.57 Beta, 1.16.200.56 Beta, 1.16.200.55 Beta, 1.16.200.53 Beta
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Windows 10 - PC

      Description

      How to reproduce

       - Set up a contraption where a piston pushes or pulls another piston (such as a piston extender - See images)

       - Power the piston being moved as soon as it becomes solid again

      What was expected

       ** The piston model would update as soon as the piston being moved reaches its destination and is powered

      What was observed

       ** The piston model remains the same for a few ticks after being moved, but the piston head itself is duplicated

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            Reporter:
            PC_Screen PC_Screen
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              Dates

              Created:
              Updated:
              Resolved: