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Bug
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Resolution: Unresolved
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None
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1.18.10.27 Beta, 1.18.10.26 Beta, 1.18.10.24 Beta, 1.18.10.21 Beta, 1.18.10.20 Beta, 1.18.0.27 Beta, 1.18.0.24 Beta, 1.18.0.22 Beta, 1.18.0.21 Beta, 1.18.0.20 Beta, 1.17.40.23 Beta, 1.17.40.21 Beta, 1.17.40.20 Beta, 1.17.30.24 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.17.20.23 Beta, 1.17.20.22 Beta, 1.17.10, 1.17.1 Hotfix, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.16.220, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.200.56 Beta, 1.16.200.55 Beta, 1.16.200.53 Beta, 1.16.100, 1.16.201 Hotfix, 1.16.221 Hotfix, 1.17.0, 1.17.30, 1.17.32, 1.17.34, 1.17.40, 1.18.0.25 Beta, 1.17.41 Hotfix, 1.18.0, 1.18.2 Hotfix
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None
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Confirmed
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Multiple
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431993
The Shake effect done to a zombie villager while converting to a villager shakes their body, but not their head.
Steps to Reproduce:
- Spawn a zombie villager in a shaded area
- Throw a splash potion of weakness at it
- Feed it a golden apple
Observed Results:
The zombie villager's body shakes, but the head does not.
Expected Results:
The head should also shake.
- is duplicated by
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MCPE-124540 Zombie villager
- Resolved
- relates to
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MCPE-69511 Strider shaking is unnoticeable compared to Java Edition
- Open
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MCPE-75036 Piglin's heads don't shake when converting
- Reopened