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Bug
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Resolution: Duplicate
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None
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1.16.200.53 Beta
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None
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Unconfirmed
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Windows
When testing some PBR resource packs I noticed that blocks that are a little far from the camera look very low quality. This only happens when RTX is enabled at any render distance and is more noticeable with DLSS.
- duplicates
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MCPE-104949 RTX Texture LOD issue - 1.16.200.53
- Resolved