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Bug
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Resolution: Awaiting Response
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None
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1.16.100.60 Beta, 1.20.62 Hotfix, 1.20.71 Hotfix
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None
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Community Consensus
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Windows
When using 'trigger' events in on_interact component, the 'condition' is not working correctly.
If you look at the example code, the condition always true. Even when the player is not holding a stick.
To make sure it wasn't the get_equiped_item_name query that was not working correclty I also tested following code, with same problems (block still gets
placed, even when condition is '0'):
- is duplicated by
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MCPE-179728 Condition component of trigger event is not working
- Resolved