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Bug
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Resolution: Unresolved
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None
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1.17.30.22 Beta, 1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.17.10.23 Beta, 1.17.1 Hotfix, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.230.56 Beta, 1.16.230.54 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.16.220.51 Beta, 1.16.210.60 Beta, 1.16.210.59 Beta, 1.16.210.58 Beta, 1.16.210.57 Beta, 1.16.210.56 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.51 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.200.56 Beta, 1.16.200.55 Beta, 1.16.200.53 Beta, 1.16.200.52 Beta, 1.16.200.51 Beta, 1.16.100.60 Beta, 1.16.100.59 Beta, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.19.63
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Confirmed
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Multiple
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510005
When creating an item event that transforms the item to another item, the game crashes.
Steps To Reproduce:
- Download, install and start a new world with the supplied pack (experimental features on)
- Find the 'apple' item in the equipment tab (or give yourself the grunt:transform_event item using the give command)
- Use the item and the game will crash
Expected Behavior:
- Transforming items in an items behavior file does so correctly without crashing
Actual Behavior:
- The game crashes when transforming items
- is duplicated by
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MCPE-131994 Event Trigger "minecraft:transform_item"
- Resolved