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Bug
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Resolution: Unresolved
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None
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1.17.10, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.220, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.200.55 Beta, 1.16.200.53 Beta, 1.16.200.52 Beta, 1.16.30.56 RTX Beta, 1.16.30.53 RTX Beta, 1.16.100.59 Beta, 1.16.200, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.18.31, 1.19.0, 1.19.2 Hotfix, 1.20.51 Hotfix
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Confirmed
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Multiple
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421182
The corners for block selection boxes appear where they shouldn't. So far, it only happens when RenderDragon is active. The images show the difference between 1.16.40, 1.16.100.59, and 1.16.30.53 RTX.
- is duplicated by
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MCPE-104173 Outline selection bug
- Resolved
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MCPE-104646 Hitbox look a bit too high while looking at the block
- Resolved
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MCPE-108768 Block outline is displayed incorrectly
- Resolved
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MCPE-110299 back of selection box partially visible
- Resolved
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MCPE-125679 Block outline visible where it should be hidden
- Resolved
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MCPE-125776 outline selection issue
- Resolved
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MCPE-127120 Excess lines in outline
- Resolved
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MCPE-129801 Surfaces of Full Blocks that aren't visible to player have their outlines partially rendered
- Resolved
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MCPE-134530 The corners of blocks don't render correctly
- Resolved
- relates to
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MCPE-31091 Block highlight box sometimes visible through other solid blocks
- Resolved