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Bug
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Resolution: Duplicate
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None
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2.1.1351 (Windows) / 2.1.1350 (Mac OS) / 2.1.1349 (Linux)
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None
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None
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The game crashed whilst initializing game
The game crashed whilst initializing game
Error: dda: Unable to fit: minecraft:block/lava_flow - size: 32x32
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't be sad, have a hug! <3
Time: 8/21/18 3:13 PMDescription: Initializing game
dda: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at dcz.c(SourceFile:58) at ddb.b(SourceFile:108) at ddb.a(SourceFile:52) at des.a(SourceFile:343) at det.a(SourceFile:23) at vg.a(SourceFile:117) at cfi.am(SourceFile:504) at cfi.a(SourceFile:377) at net.minecraft.client.main.Main.main(SourceFile:144)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at dcz.c(SourceFile:58) at ddb.b(SourceFile:108) at ddb.a(SourceFile:52) at des.a(SourceFile:343) at det.a(SourceFile:23) at vg.a(SourceFile:117) at cfi.am(SourceFile:504)
-- Initialization --Details:Stacktrace: at cfi.a(SourceFile:377) at net.minecraft.client.main.Main.main(SourceFile:144)
-- System Details --Details: Minecraft Version: 1.13 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 213808704 bytes (203 MB) / 704643072 bytes (672 MB) up to 1073741824 bytes (1024 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M Launched Version: 1.13 LWJGL: 3.1.6 build 14 OpenGL: AMD Radeon(TM) R4 Graphics GL version 4.5.13497 Compatibility Profile Context 23.20.788.0, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x AMD A6-7310 APU with AMD Radeon R4 GraphicsThe game crashed whilst initializing game The game crashed whilst initializing game Error: dda: Unable to fit: minecraft:block/lava_flow - size: 32x32 ---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't be sad, have a hug! <3 Time: 8/21/18 3:13 PMDescription: Initializing game dda: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at dcz.c(SourceFile:58) at ddb.b(SourceFile:108) at ddb.a(SourceFile:52) at des.a(SourceFile:343) at det.a(SourceFile:23) at vg.a(SourceFile:117) at cfi.am(SourceFile:504) at cfi.a(SourceFile:377) at net.minecraft.client.main.Main.main(SourceFile:144) A detailed walkthrough of the error, its code path and all known details is as follows:--------------------------------------------------------------------------------------- -- Head --Thread: Client threadStacktrace: at dcz.c(SourceFile:58) at ddb.b(SourceFile:108) at ddb.a(SourceFile:52) at des.a(SourceFile:343) at det.a(SourceFile:23) at vg.a(SourceFile:117) at cfi.am(SourceFile:504) -- Initialization --Details:Stacktrace: at cfi.a(SourceFile:377) at net.minecraft.client.main.Main.main(SourceFile:144) -- System Details --Details: Minecraft Version: 1.13 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 213808704 bytes (203 MB) / 704643072 bytes (672 MB) up to 1073741824 bytes (1024 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M Launched Version: 1.13 LWJGL: 3.1.6 build 14 OpenGL: AMD Radeon(TM) R4 Graphics GL version 4.5.13497 Compatibility Profile Context 23.20.788.0, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x AMD A6-7310 APU with AMD Radeon R4 Graphics
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Unconfirmed
It says I need to try a lowerresolution resourcepack when I have no recorcepack but the normal recorcepack. What do I do?
- duplicates
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MC-29565 Hopper: bkr: Unable to fit: wheat_stage_6 - size: 512x512 - Maybe try a lowerresolution texturepack?
- Resolved