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Bug
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Resolution: Duplicate
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None
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2.3.240 (Windows)
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None
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Unconfirmed
i've been trying to play minecraft after migration but still can't play i tried every single solution i can i connected support and they couldn't help me and gave up in the end this problem happening to me in 2 different devices my pc and my laptopĀ
19:55:18.935
Preparing to launch minecraft client for 1.19
19:55:22.275
Minecraft client 1.19 is ready to start.
19:55:22.275
Starting!
19:55:22.275
Using default game log configuration client-1.12.xml (outputs XML)
19:55:25.792
Failed to add PDH Counter: \Paging File(_Total)% Usage, Error code: 0xC0000BB8
19:55:25.795
Failed to add counter for PDH counter: \Paging File(_Total)% Usage
19:55:25.795
Disabling further attempts to query Paging File.
19:55:27.738
COM exception: Invalid Query: SELECT PERCENTUSAGE FROM Win32_PerfRawData_PerfOS_PagingFile
19:55:29.915
Building optimized datafixer
19:55:33.611
Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
19:55:36.574
Setting user: Ayminems
19:55:36.808
Backend library: LWJGL version 3.3.1 build 7
19:55:38.404
FATAL ERROR in native method: Thread[Render thread,5,main]: No context is current or a function that is not available in the current context was called. The JVM will abort execution. at org.lwjgl.opengl.GL11C.glEnable(Native Method) at org.lwjgl.opengl.GL11.glEnable(GL11.java:724) at dyl.a(SourceFile:134) at com.mojang.blaze3d.platform.GLX._init(SourceFile:105) at com.mojang.blaze3d.systems.RenderSystem.initRenderer(SourceFile:831) at eev.<init>(SourceFile:492) at net.minecraft.client.main.Main.main(SourceFile:198)
19:55:38.404
Process crashed with exit code 1
- duplicates
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MC-252702 Game crashes when trying to launch 1.19 when system is in Arabic, Persian, or adjacent formats
- Resolved