Uploaded image for project: 'Minecraft Launcher'
  1. Minecraft Launcher
  2. MCL-10850

The game crashed whilst rendering overlay

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 2.1.1462 (Windows) / 2.1.1433 (Mac OS) / 2.1.1431 (Linux)
    • None
    • Unconfirmed

      I have removed any installed resourcepacks so I have no idea why it still gives me this message. It also gave me other crash info other times, it seems like it can't load certain items after the update.

      Crash info:

      The game crashed whilst rendering overlay
      Error: due: Unable to fit: minecraft:burning_skull - size: 64x64 - Maybe try a lower resolution resourcepack?

      Crash report: 

      ---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't do that.
      Time: 12/05/19 17:25Description: Rendering overlay
      due: Unable to fit: minecraft:burning_skull - size: 64x64 - Maybe try a lower resolution resourcepack? at dud.c(SourceFile:49) at duf.a(SourceFile:146) at dva.b(SourceFile:29) at dva.a(SourceFile:11) at xg.b(SourceFile:11) at xg$$Lambda$1610/2038358441.get(Unknown Source) at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1582) at java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1574) at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1689) at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:157)

      A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
      – Head --Thread: Client threadStacktrace: at dud.c(SourceFile:49) at duf.a(SourceFile:146) at dva.b(SourceFile:29) at dva.a(SourceFile:11) at xg.b(SourceFile:11) at xg$$Lambda$1610/2038358441.get(Unknown Source) at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1582) at java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1574)
      – Overlay render details --Details: Overlay name: czhStacktrace: at dki.a(SourceFile:676) at cvi.d(SourceFile:954) at cvi.b(SourceFile:411) at net.minecraft.client.main.Main.main(SourceFile:154)
      – System Details --Details: Minecraft Version: 1.14 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1553927312 bytes (1481 MB) / 2080374784 bytes (1984 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.14 LWJGL: 3.2.1 build 12 OpenGL: AMD Radeon(TM) R2 Graphics GL version 4.5.13506 Compatibility Profile Context 23.20.15018.16, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
      Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla Current Language: English (US) CPU: 4x AMD E2-6110 APU with AMD Radeon R2 Graphics 

            Unassigned Unassigned
            anais_amber Anaïs Ollivier
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: