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Bug
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Resolution: Duplicate
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None
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2.1.1351 (Windows) / 2.1.1350 (Mac OS) / 2.1.1349 (Linux)
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None
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The game crashed whilst initializing game Error: ddj: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 10/19/18 3:18 AM
Description: Initializing game
ddj: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
at ddi.c(SourceFile:58)
at ddk.b(SourceFile:108)
at ddk.a(SourceFile:52)
at dfb.a(SourceFile:341)
at dfc.a(SourceFile:24)
at vh.a(SourceFile:118)
at cfs.am(SourceFile:507)
at cfs.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at ddi.c(SourceFile:58)
at ddk.b(SourceFile:108)
at ddk.a(SourceFile:52)
at dfb.a(SourceFile:341)
at dfc.a(SourceFile:24)
at vh.a(SourceFile:118)
at cfs.am(SourceFile:507)
-- Initialization --
Details:
Stacktrace:
at cfs.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
-- System Details --
Details:
Minecraft Version: 1.13.1
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 513274344 bytes (489 MB) / 788529152 bytes (752 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
Launched Version: 1.13.1
LWJGL: 3.1.6 build 14
OpenGL: AMD Radeon(TM) R2 Graphics GL version 4.5.13476 Compatibility Profile Context 22.19.180.1025, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD E2-7110 APU with AMD Radeon R2 GraphicsThe game crashed whilst initializing game Error: ddj: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? ---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 10/19/18 3:18 AM Description: Initializing game ddj: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at ddi.c(SourceFile:58) at ddk.b(SourceFile:108) at ddk.a(SourceFile:52) at dfb.a(SourceFile:341) at dfc.a(SourceFile:24) at vh.a(SourceFile:118) at cfs.am(SourceFile:507) at cfs.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at ddi.c(SourceFile:58) at ddk.b(SourceFile:108) at ddk.a(SourceFile:52) at dfb.a(SourceFile:341) at dfc.a(SourceFile:24) at vh.a(SourceFile:118) at cfs.am(SourceFile:507) -- Initialization -- Details: Stacktrace: at cfs.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144) -- System Details -- Details: Minecraft Version: 1.13.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 513274344 bytes (489 MB) / 788529152 bytes (752 MB) up to 1073741824 bytes (1024 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M Launched Version: 1.13.1 LWJGL: 3.1.6 build 14 OpenGL: AMD Radeon(TM) R2 Graphics GL version 4.5.13476 Compatibility Profile Context 22.19.180.1025, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x AMD E2-7110 APU with AMD Radeon R2 Graphics
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Unconfirmed
The game crashed whilst initializing game Error: ddj: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 10/19/18 3:18 AM
Description: Initializing game
ddj: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
at ddi.c(SourceFile:58)
at ddk.b(SourceFile:108)
at ddk.a(SourceFile:52)
at dfb.a(SourceFile:341)
at dfc.a(SourceFile:24)
at vh.a(SourceFile:118)
at cfs.am(SourceFile:507)
at cfs.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Client thread
Stacktrace:
at ddi.c(SourceFile:58)
at ddk.b(SourceFile:108)
at ddk.a(SourceFile:52)
at dfb.a(SourceFile:341)
at dfc.a(SourceFile:24)
at vh.a(SourceFile:118)
at cfs.am(SourceFile:507)
– Initialization –
Details:
Stacktrace:
at cfs.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
– System Details –
Details:
Minecraft Version: 1.13.1
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 513274344 bytes (489 MB) / 788529152 bytes (752 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
Launched Version: 1.13.1
LWJGL: 3.1.6 build 14
OpenGL: AMD Radeon(TM) R2 Graphics GL version 4.5.13476 Compatibility Profile Context 22.19.180.1025, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD E2-7110 APU with AMD Radeon R2 Graphics
- duplicates
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MC-29565 Hopper: bkr: Unable to fit: wheat_stage_6 - size: 512x512 - Maybe try a lowerresolution texturepack?
- Resolved