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  1. Minecraft Console Edition
  2. MCCE-7535

[Patched]INVISIBLE FIRE ,PS VITA

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Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • Past Release - TU65/CU55/PS4 + Vita 1.69/PS3 1.70/Switch Patch 15/WiiU Patch 34, Past Release - TU66/CU56/1.73/Switch Patch 16/WiiU Patch 35
    • None
    • PlayStation Vita

    Description

      Note to Staff:Found reports of this issue only on other platforms.

      Fire (like Blazes) can cause excessive lag. So much so that the Vita CPU will fail to render animations for new fires even though the new INVISIBLE fires will still damage players who come in contact. This is very common in the Nether when attacked by Ghasts,which can quickly generate many fires. 

      Suggested Solution: simplify the animation for fire,or reduce its animation frames. And/or disable the Ghasts' ability to generate fire. The Vita clearly can not handle the same animations as the other consoles without excessive lag/performance dips.

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            Unassigned Unassigned
            adeptape jonathon henry doe
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            Dates

              Created:
              Updated:
              Resolved: