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Type:
Bug
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Status: Resolved
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Resolution: Fixed
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Affects Version/s: PastRelease - (TU57/CU49/PS4&PSVita1.56/PS3 1.59/WiiU Patch 27/Switch Patch 7
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Fix Version/s: Past Release - TU60/CU50/1.64/Switch Patch 11/WiiU Patch 30
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Labels:None
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Affected Platforms:Xbox One
I use trapped chests to activate my minecart switches and signals. These can be activated fairly accurately from a moving minecart and this allows me switch destinations on the fly. Previous to the current version these chests would remain open about a half second and would output a redstone signal that my flipflop used to switch the tracks. Now the chest remain open only only very briefly (1/10 second?) and does not output a signal. System still works normally if activated from a standstill but that is not what I built it for. This has broken my entire transit system.
- relates to
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MCCE-5971 Chests up high not opening
- Resolved