Details
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Type:
Bug
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Status: Resolved
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Resolution: Duplicate
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Affects Version/s: Past Release - (TU56/CU48/PS4&PSVita 1.55/PS3 1.56/WiiU Patch 26/Switch Patch 6
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Fix Version/s: None
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Labels:
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Environment:
System Version 3.0.1, Region is Europe
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Affected Platforms:Nintendo Switch
Description
So I have made a "mob fighting" world, where my friends can fight mobs and exhange their loot for rewards. The world has different "chambers" each containing mobs to fight.
However, I have a problem with one of these, and that is the Spider chamber.
Each chamber is set up so that at the press of a button, dispensers spawn mobs to fight. However, because the dispensers are placed in the wall, for some reason Spiders immediately start to suffocate when they are spawned.
I have tried spawning Spiders from wall dispensers in MCPE 1.1.5 and it works just fine.
Attachments
Issue Links
- relates to
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MCCE-4683 Dispenser spawn mobs one block too low
- Resolved