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  1. Minecraft Console Edition
  2. MCCE-4616

Double-buffer v-sync implementation causing drops to 30fps frequently.

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    • Nintendo Switch

    Description

      The framerate on the Switch version, docked or undocked, immediately locks to 30fps the moment it can't keep 60fps, and this happens more often in handheld mode due to the lower GPU power (is the Switch weaker than Wii U?).

      The other console versions drop frames in a much less noticeable fashion (I can barely notice on Wii U for example)

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              Unassigned Unassigned
              memoryman3 Mahmoud Mahmoud
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