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  1. Minecraft Console Edition
  2. MCCE-3975

Game crash upon loading world after 1.41 update

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: TU48/CU38/1.41/Patch 17
    • Fix Version/s: TU50/CU40/1.43/Patch 19
    • Labels:
      None
    • Affected Platforms:
      PlayStation 4

      Description

      Just after updating to 1.41 I loaded into my survival world. A few seconds after loading the game crashes generating the CE34378-0 PS4 error code. The game was working fine prior to the update aside from lag issues. I load into the world near the initial spawn chunk. The surrounding area includes automatic farms (melon, sugar cane, cactus, iron golem), zombie and skeleton spawners, 2 beacons and a large interconnected sorting system. I'm fairly certain the hoppers are the issue as they have caused significant lag in the past.

      Loading an old save from just before the 1.38 update also results in a crash, but my old save from just after the 1.31 update works. The only major difference being the amount of hoppers, chests, etc in the sorting system. I figured out which world data file coded for those chunks and loaded the world without it. I was then able to salvage my guardian farm a few maps over by adding the data file back before loading those chunks so I'm certain I'm not dealing with a corrupted file. Loading the current save with an old version of that data file also works. Obviously neither solution is ideal so I'm open to suggestions.

      Thank you either way

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            Assignee:
            Unassigned Unassigned
            Reporter:
            Pilaud42 Paul Noad
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