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  1. Minecraft Console Edition
  2. MCCE-2987

Saving on a trapdoor, "ejects" the player upwards on load.

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Invalid
    • Affects Version/s: TU46/CU36/1.39/Patch 15
    • Fix Version/s: None
    • Labels:
      None
    • Affected Platforms:
      Xbox One

      Description

      If you save on a trapdoor placed on the ground in a 2 high environment, the player upon reload gets loaded above the environment he was in. The trapdoor with 2 high above the head, is considered a height the player can walk on, but not considered as a spot where the player can load back into the game.
      Probably the player position is saved /declared by whole block numbers upon save or load, also causing the bug that players get stuck in a chest upon load because they are slightly lower then the full block in that case as to be higher on the trapdoor.
      https://youtu.be/Rm1_RcxGqeQ

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            Assignee:
            4jsteve [4J Studios] Steven Woodward
            Reporter:
            killerbeenl83 [Mod] KillerbeeNL
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              Dates

              Created:
              Updated:
              Resolved: