Details
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Bug
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Status: Resolved
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Resolution: Fixed
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TU46/CU36/1.39/Patch 15
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None
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Xbox One
Description
(Relates to MCCE-2625 submitted by myself, this is different though, don't just close this bug report)
I'll keep it short and simple.
I was trying to break bedrock in my base by dropping dragon eggs in lazy chunks, because of the way this works, a bunch of dragon eggs dropped through the bottom layer of bedrock into the void.
What happens now: Whenever anyone approaches the area in question, the host's game crashes, and the clients are all kicked to the menu.
Why I think this happens:
~60/70 dragon eggs fell through into the void, and still exist.
the dragon eggs have reached the minimum value of whatever datatype is being used to store coordinates, therefore when the area is entered, the eggs continue falling, and reach a set of coordinates that the game can't handle; thus crashing the server.
I would really like this issue to be fixed, I could provide 4J staff with account info so they can personally pull a crash dump from the server if necessary.