Details
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Type:
Bug
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Status: Resolved
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Resolution: Fixed
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Affects Version/s: TU24/1.16
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Fix Version/s: CU14/1.17
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Labels:None
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Affected Platforms:Xbox One
Description
I searched for an hour and couldn't find my exact issue. The issue is:
When playing local multiplayer, if a player moves out beyond the maximum render distance of another player then within five minutes one of the players will freeze. The frozen player's character has disappeared, cannot teleport, look around, move or interact with blocks. The frozen player can, however, switch items in the hotbar, drop items, and open and navigate menus. Again, this happens when a player moves into a chunk that is not rendered (too far away) for another player.
This glitch has made the game unplayable in multiplayer, as whenever a character freezes the map must be exited and reloaded.