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  1. Minecraft API
  2. MCAPI-52

Multiple collision boxes for Entities

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      Description

      Proposed Addition:
      It should be possible to specify multiple collision boxes of a custom entity instead of the former/actual restriction to a single collision box per entity

      Specific Features:

      • Specifying the relative positions and sizes of any desired number of collision boxes for an entity

      Justification and Use Case:
      Exspecially when it comes to large mobs, a single collision box often leads to a "spongy" collision behavior of the given mobs. Multiple collision boxes would open the possibilities for not only more realistic hitboxes for i.e. dragons, but also allow things like walking bottomly through big animals like elephants or especially dinosaurs.

      Challenges Faced:
      None discovered at this time.

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            • Assignee:
              Unassigned
              Reporter:
              hariboter Harry Bohter
            • Votes:
              4 Vote for this issue
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              2 Start watching this issue

              Dates

              • Created:
                Updated: