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Bug
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Resolution: Fixed
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Minecraft 1.9, Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.2, Minecraft 16w15a, Minecraft 16w15b, Minecraft 1.9.3 Pre-Release 2, Minecraft 1.9.3 Pre-Release 3, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 16w21a, Minecraft 16w21b, Minecraft 1.10 Pre-Release 1, Minecraft 1.10 Pre-Release 2, Minecraft 1.10, Minecraft 1.10.1, Minecraft 1.10.2, Minecraft 16w33a, Minecraft 16w39b, Minecraft 16w39c, Minecraft 16w40a
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None
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Confirmed
The following is the command in question:
/summon leash_knot ~ ~ ~ {Passengers:[{id:Zombie}]}
DO NOT USE ON VALUED WORLD
After running this command once, the game will crash. When you re-enter the world and run the same command, the game will crash again but also delete your world (the level.dat file)
Unfortunately this happened to me on a valuable world and so I lost that world. It was also stupid of me not to make any back-ups, but it was only one of the first nights I was working on it, and I shouldn't have to rely on making back-ups.
I believe the problem is when the LeashKnot naturally despawns, the passengers 'pop-off' and cause issues. In both cases, the timing of the crash after spawning seems to be consistent with the lifetime of the LeashKnot.
java.lang.NullPointerException: Ticking entity at sa.A(SourceFile:1287) at sa.p(SourceFile:1834) at rr.aw(SourceFile:1498) at sa.aw(SourceFile:1840) at aht.a(SourceFile:1513) at lp.a(SourceFile:719) at aht.g(SourceFile:1493) at aht.a(SourceFile:1559) at lp.a(SourceFile:719) at aht.g(SourceFile:1493) at aht.k(SourceFile:1383) at lp.k(SourceFile:552)
Code analysis by marcono1234 can be found in this comment.
- is duplicated by
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MC-109895 Armour stand on leash knot crashes the game
- Resolved