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Bug
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Resolution: Invalid
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None
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Minecraft 1.9
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None
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OS: Mac OS X (ver 10.11.3, arch x86_64)
Java: 1.8.0_74 (by Oracle Corporation)
Launcher: Minecraft Launcher 1.6.61 (bootstrap 100)
Minecraft: 1.8.7 (updated Tue Feb 02 10:37:47 EST 2016)
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Unconfirmed
Enter Alien World, get Tesselating block or batching chunks error, and crash out.
Time: 3/6/16 8:31 AM
Description: Tesselating block in world
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:546)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:897)
at bfd.b(SourceFile:414)
at bge.a(SourceFile:225)
at bgd.a(SourceFile:67)
at bht.b(SourceFile:176)
at bhp.a(SourceFile:78)
at bhp.run(SourceFile:38)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:546)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:897)
at bfd.b(SourceFile:414)
at bge.a(SourceFile:225)
– Block being tesselated –
Details:
Block type: ID #9 (tile.water // ajw)
Block data value: 9 / 0x9 / 0b1001
Block location: World: (6091,82,10079), Chunk: (at 11,5,15 in 380,629; contains blocks 6080,0,10064 to 6095,255,10079), Region: (11,19; contains chunks 352,608 to 383,639, blocks 5632,0,9728 to 6143,255,10239)
Stacktrace:
at bgd.a(SourceFile:67)
– Affected level –
Details:
Level name: MpServer
All players: 1 total; [bew['Skiboy43'/7097, l='MpServer', x=6128.72, y=85.00, z=10062.64]]
Chunk stats: MultiplayerChunkCache: 45, 45
Level seed: 0
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: false
Level generator options:
Level spawn location: -14990.00,134.00,-1910.00 - World: (-14990,134,-1910), Chunk: (at 2,8,10 in -937,-120; contains blocks -14992,0,-1920 to -14977,255,-1905), Region: (-30,-4; contains chunks -960,-128 to -929,-97, blocks -15360,0,-2048 to -14849,255,-1537)
Level time: 132762404 game time, 48000 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [bew['Skiboy43'/7097, l='MpServer', x=6128.72, y=85.00, z=10062.64]]
Retry entities: 0 total; []
Server brand: CompilexSpigot
Server type: Non-integrated multiplayer server
Stacktrace:
at bdb.a(SourceFile:309)
at ave.b(SourceFile:2311)
at bhp.run(SourceFile:44)
at java.lang.Thread.run(Thread.java:745)
– System Details –
Details:
Minecraft Version: 1.8.9
Operating System: Mac OS X (x86_64) version 10.11.3
Java Version: 1.8.0_74, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 138861480 bytes (132 MB) / 312946688 bytes (298 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 99
Launched Version: 1.8.9
LWJGL: 2.9.2
OpenGL: ~ERROR~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5 CPU 760 @ 2.80GHzPut the summary of the bug you're having here
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