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Bug
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Resolution: Fixed
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Minecraft 1.9, Minecraft 1.10.2, Minecraft 16w40a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.12.2, Minecraft 17w45b, Minecraft 17w46a, Minecraft 17w47a, Minecraft 17w47b, Minecraft 18w16a, Minecraft 1.13.2, Minecraft 18w47b, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, Minecraft 19w05a, Minecraft 19w06a, Minecraft 19w07a, Minecraft 19w08b, Minecraft 19w09a, Minecraft 19w11b, Minecraft 19w12b, Minecraft 19w13a, Minecraft 19w13b, Minecraft 19w14a, Minecraft 19w14b, Minecraft 1.14 Pre-Release 2, Minecraft 1.14 Pre-Release 5, Minecraft 1.14.2 Pre-Release 3, Minecraft 1.14.3 Pre-Release 3, Minecraft 1.14.3 Pre-Release 4, 19w35a, 19w36a, 19w37a, 19w38b
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Confirmed
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(Unassigned)
The bug
Falling blocks don't render correctly as you move farther away from 0, 0.
How to reproduce
- Teleport somewhere at least 1,000,000 blocks away (It's more noticeable the farther you are) from 0, 0
- Place any kind of block that can fall (sand, anvil, gravel, red sand) above the ground and watch it fall
→ Notice how the block textures are flickering and shaking around. Gets even more worse when you move your mouse.
- is duplicated by
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MC-126771 Falling sand animation causes z-fighting
- Resolved
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MC-128755 FallingSand Entities lose their marbles at extreme world coordinates
- Resolved
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MC-136076 Falling Sand Renders Strangely Underwater in Multiplayer
- Resolved
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MC-145291 Falling block entities glitch out at distant coordinates
- Resolved
- relates to
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MC-88330 Textures and Effects are off when far away from the center of the map
- Resolved