Details
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Type:
Bug
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Status: Resolved
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Resolution: Duplicate
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Affects Version/s: Minecraft 1.8.9
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Fix Version/s: None
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Labels:None
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Environment:Windows 10 64bit, Java 1.8, 12GB RAM (2GB allotted), GTX 960 graphics card
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Confirmation Status:Unconfirmed
Description
I've seen a couple of bug report on this issue (MC-81488 in particular) but this is slightly different. Rarely, when I create a new world (about 1 in 20 times), the a lot of chunks within a certain radius of spawn are displaced. These chunks still belong to the biome where they were created (e.g, a chunk created as part of a forest that then appears in a desert will still have the characteristics of a forest biome, like rain and sky color.) This happens without any changes to the world, no log output errors occur, it just happens and I have no idea why. See the attached pictures for examples of this bug.
Attachments
Issue Links
- duplicates
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MC-315 Chunks do not delete properly remaining in a newly created world if the same world name is reused
- Resolved