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Bug
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Resolution: Awaiting Response
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None
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Minecraft 1.9 Pre-Release 4, Minecraft 1.9, Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.2, Minecraft 1.9.3 Pre-Release 1, Minecraft 1.9.3 Pre-Release 2, Minecraft 1.9.3 Pre-Release 3, Minecraft 1.9.4, Minecraft 1.10, Minecraft 1.10.2, Minecraft 16w35a, Minecraft 16w36a, Minecraft 16w38a, Minecraft 16w39a, Minecraft 16w39b, Minecraft 16w39c, Minecraft 16w40a, Minecraft 16w41a, Minecraft 16w42a, Minecraft 16w43a, Minecraft 16w44a, Minecraft 1.11 Pre-Release 1, Minecraft 1.11, Minecraft 16w50a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.12 Pre-Release 5, Minecraft 1.12, Minecraft 1.12.2, Minecraft 17w50a, Minecraft 1.13
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Confirmed
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(Unassigned)
The bug
The anti-cheat engine is being over-zealous causing the following issues with nether portals, caused by the game teleporting a player back:
- Portals setting the player on fire if there is lava at the exact location of the entry portal in the other dimension.
MC-97523- Can kill player if they are low on food or health - very serious.
- Deals 11 damage (5 1/2 hearts) over time.
- Usually survivable in survival mode, especially if you are full on food or have good armour - you will only take 1 or 2 hearts' damage.
- Portals loading chunks at the exact location of the entry portal, but in the other dimension.
MC-97523- Only the chunk at the exact location of the other dimension's portal loads.
- Only the terrain is generated: entities do not spawn.
- InhabitedTime of that chunk is 0.
These issues are usually characterised by a debug message in the chat claiming that the player moved too quickly:
[11:07:36] [Server thread/WARN]: FM22 moved too quickly! 8740.213380243677,-16.0,8751.561382695907
(this was going through a nether portal in the overworld at 10 000, 10 000).
Workaround
Remove all fire/lava at the exact location of the entry portal in the other dimension. E.g., if you have a portal at (100, 64, 100) in the overworld and you are set on fire when going to the nether, go to (100, 64, 100) in the nether (not to the location of the exit portal) and remove fire and lava around that exact location.
Related issues
MC-90062 - which covers the other effects of the cheat engine changes
MC-86850 - which covers how taking certain actions may cause you to remain at the erroneous location.
The fix
A suggested fix by Xcom6000, theosib2, and pokechu22 can be found in this comment.
- is duplicated by
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MC-97523 Nether Portals briefly teleport players to original location in alternate dimension
- Resolved
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MC-98209 Moved too quickly
- Resolved
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MC-101184 bug élytra
- Resolved
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MC-101581 Entering certain nether portals causes burning
- Resolved
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MC-103917 Cathing fire when using the nether portal
- Resolved
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MC-105349 taking damage when going through portal to the nether in Survival
- Resolved
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MC-105552 I Burn when i go out of the Nether
- Resolved
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MC-108832 Fire through nether portal
- Resolved
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MC-110676 On fire after entering the Nether
- Resolved
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MC-111049 Catching Fire in Nether Portal
- Resolved
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MC-116942 Entering nether portal creates stray chunks at coordinates of other dimension
- Resolved
- relates to
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MC-86850 Ender Pearling through a nether portal in the over-world tp's you to the portals nether coordinates but in the overworld
- Resolved
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MC-89928 Portals not placing the player at correct coordinates causing them to take suffocation damage
- Resolved
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MC-116758 Enter/exit nether, server reports: <player> moved too quickly
- Resolved
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MCPE-28765 Player Takes Damage Going Through Nether Portal
- Resolved
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MC-123364 Player-in-block checking happens after block collision events are done
- Open
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MC-262094 Spectators teleport to the wrong spot when going through nether portals
- Open
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MC-90062 Server spams "Player/Vehicle moving too quickly" to the log when players are using Elytra/Boats or flying at max. speed
- Resolved
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MC-102641 Crashing/quitting while loading nether, teleports player to the overworld coordinates *IN* the nether
- Resolved
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MC-235414 Player desynchronization with Nether Portals
- Resolved