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Bug
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Resolution: Fixed
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Minecraft 1.9 Pre-Release 4, Minecraft 1.9, Minecraft 1.10.2, Minecraft 16w36a, Minecraft 16w39b, Minecraft 16w39c, Minecraft 16w41a, Minecraft 16w42a, Minecraft 16w43a, Minecraft 16w44a, Minecraft 1.11 Pre-Release 1, Minecraft 1.11, Minecraft 16w50a, Minecraft 1.11.1, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w13a, Minecraft 17w13b, Minecraft 17w14a, Minecraft 17w15a, Minecraft 17w16a, Minecraft 17w17b, Minecraft 17w18a, Minecraft 17w18b, Minecraft 1.12 Pre-Release 1, Minecraft 1.12 Pre-Release 2, Minecraft 1.12 Pre-Release 3, Minecraft 1.12 Pre-Release 5, Minecraft 1.12 Pre-Release 6, Minecraft 1.12 Pre-Release 7, Minecraft 1.12, Minecraft 17w31a, Minecraft 1.12.1 Pre-Release 1, Minecraft 1.12.1, Minecraft 1.12.2 Pre-Release 1, Minecraft 1.12.2 Pre-Release 2, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 17w45a, Minecraft 17w46a, Minecraft 17w48a, Minecraft 17w50a, Minecraft 18w01a, Minecraft 18w03b, Minecraft 18w06a, Minecraft 18w09a, Minecraft 18w10d, Minecraft 18w14b
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Windows 10 Version 1511
Java 8 Update 66 (build 1.8.0_66-b18)
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Confirmed
I don't seem to be able to use
{Effect:[{Id:23, [...] }]}
on an AreaEffectCloud - it simply gives no effects and everything else works perfectly.
Exact command I'm using:
/summon area_effect_cloud ~ ~ ~ {Particle:mobSpell,ReapplicationDelay:10,Radius:2.5f,RadiusPerTick:-0.0025f,RadiusOnUse:-0.05f,Duration:1000,DurationOnUse:0f,WaitTime:0,Effects:[{Id:23,Amplifier:2,Duration:600,ShowParticles:0b}],Potion:"minecraft:water"}
What I expected to happen:
Saturation effect applied to player
What actually happened was:
No effect was applied
Steps to Reproduce:
1. Put the command above in a command block
2. Activate the command block
3. Stand in cloud; no effect is applied
Code analysis by pokechu22 can be found in this comment.