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Bug
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Resolution: Duplicate
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None
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Minecraft 16w07a
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None
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Unconfirmed
When mobs are set to NoAI:1, they still move around when hit. This was not in the change log and worked in previous snapshots as far as i'm aware. Could be linked to the mob rework a little recently?
- duplicates
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MC-96565 Entities with NoAI no longer ignore the Motion tag
- Resolved