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  1. Minecraft: Java Edition
  2. MC-97038

Horses accumulating fall distance from one block drops, then dying when dismounted

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 16w06a
    • None
    • Windows 7, 8GB RAM, up-to-date Java
    • Unconfirmed

      For some reason, when riding horses, fall distance isn't canceled when touching the ground after a one block drop, and the horse continues to accumulate fall distance until you dismount, whereupon it takes the entire accumulated distance's worth of fall damage in a single hit, usually killing the horse instantly. This has cost me several horses so far. The reason I know this is the case is that dismounting while in 2-block deep water is the only way to stop the horse from dying when you dismount, and sometimes after dismounting I've taken fall damage too.

            Unassigned Unassigned
            cam491@hotmail.com Cameron Smith
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