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Bug
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Resolution: Fixed
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Minecraft 16w05a, Minecraft 16w05b, Minecraft 16w07a, Minecraft 16w07b, Minecraft 1.9 Pre-Release 2, Minecraft 1.9 Pre-Release 4, Minecraft 1.9, Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.3 Pre-Release 1, Minecraft 16w36a, Minecraft 16w44a, Minecraft 1.11 Pre-Release 1, Minecraft 1.11.2, Minecraft 1.12 Pre-Release 7, Minecraft 1.12, Minecraft 1.12.2, Minecraft 18w02a, Minecraft 1.13.1, Minecraft 1.14, 1.14.4, 19w39a, 1.15.1, 1.15.2, 20w10a, 20w18a, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 20w49a, 20w51a, 21w03a, 1.16.5, 21w05a, 21w06a, 21w07a, 21w08b, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Pre-release 2, 1.17 Pre-release 3, 1.17 Pre-release 4, 1.17 Pre-release 5, 1.17 Release Candidate 1, 1.17, 1.17.1 Pre-release 1, 1.17.1 Pre-release 2, 1.17.1 Release Candidate 1, 1.17.1, 21w37a, 21w38a, 21w39a, 21w40a, 21w41a, 21w42a, 21w43a, 21w44a
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Confirmed
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Particles, Rendering
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Low
The bug
Potion effects with Ambient:0b and ShowParticles:0b cause other potion effects with Ambient:1b to be opaque. Hidden effects should have their Ambient property, like their color, disregarded for the purposes of rendering particles from other effects.
To reproduce
Survival
- Build a beacon and activate any effect
- Equip a turtle shell
→ The beacon effect particles will no longer be ambient
Commands
- Make a beacon and set it to Haste I
- The particles will be Ambient as is intended
- Run: /effect give @p resistance 100 0 true
- The Resistance particles will be hidden as per normal, but now the Haste particles will be opaque
- Run: /effect clear @p resistance
- The Haste particles will be Ambient again
- is duplicated by
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MC-138230 Turtle helmet + ambient effect shows non-ambient particles
- Resolved
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MC-151684 Beacon particles not translucent when another passive effect is applied
- Resolved
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MC-158029 Effect particles from beacon become fully visible when another hidden effect is active
- Resolved
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MC-160753 turtle Shell Particle Effects
- Resolved
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MC-199871 Turtle Shell potion particles become opaque when in beacon range
- Resolved
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MC-243012 Beacon effects show regular potion particles when combined with effects that have showParticles set to false
- Resolved
- relates to
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MC-189162 Applying an effect with particles hidden will be unhidden by beacons, conduits and dolphins for the same effect
- Open
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MC-73368 Splash/drinkable/lingering potion effects are ambient if applied while ambient effect is on player already
- Resolved