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Bug
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Resolution: Invalid
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None
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Minecraft 1.8.9
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None
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Unconfirmed
1. When having a single sticky piston try and pull three slime blocks with blocks around them (totaling 7 blocks, 1 block high, slime included) it works as intended.
2. If there is a second layer added vertically ( totaling 14 blocks, previous 7 included) it does not work, since it is over 12 blocks.
3. If we add a second sticky piston above the first so that it interacts with the second layer of slime blocks, and even power both pistons simultaneously, the blocks do not move.
4. However, if we simply separate the two layers by moving one from the other, up or down, they both work as the first (1.) iteration, separate from each other.
The problem i am seeing is that the game sees the slime blocks and blocks around them as 14 total and fails to move them, even though two sticky pistons each interact with the two (connected) layers simultaneously.
I feel like the pistons, if timed and moved at the same time, should be considered into the algorithm of how slime blocks interact with the world. I thought i knew how they worked as i built my gate, but was disappointed.
I hope you consider this, thank you.