Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-94576

(Player) Head in inventory causes buggy rendering of certain inventory slots, potion effect display and attack cooldown

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • Minecraft 15w51a, Minecraft 15w51b, Minecraft 16w02a, Minecraft 16w03a, Minecraft 16w04a, Minecraft 16w06a, Minecraft 1.9 Pre-Release 2, Minecraft 1.9, Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.1, Minecraft 1.9.2, Minecraft 16w14a, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 16w21a, Minecraft 16w21b, Minecraft 1.10 Pre-Release 1
    • None
    • Windows 8.1, Java 1.8 32bit, Intel HD 4400
    • Confirmed

      If you have one or more custom player skulls in your inventory, the off-hand slot background will change to display a strange white, black, and gray texture, unless:

      • You have moused over a slot equal to or later than the last slot containing a custom head.
      • There is an item in a slot after the last slot containing a custom head.
      • There is an item in the off-hand slot.

      Additionally, if a custom skull is placed in the helmet slot, all other armor slots will gain a black background. Mousing over one of the armor slots or placing a piece of armor in one of them fixes all later armor slots, but color shifts the background of the armor slot in question to different shades of gray. Also, If a custom player head is the last item in your hotbar, the attack strength indicator has a solid black background instead of being transparent.

      This bug affects both creative and survival game modes.

      To reproduce:

        • Give yourself a custom skull with the command
          /give @p skull 1 3 {SkullOwner:AnyPlayerName}
        • Also the head from the creative inventory works
      1. Mess around with it in your inventory.

        1. 2015-12-19_20.24.33.png
          2015-12-19_20.24.33.png
          99 kB
        2. 2015-12-19_20.25.38.png
          2015-12-19_20.25.38.png
          72 kB
        3. 2015-12-19_20.25.43.png
          2015-12-19_20.25.43.png
          74 kB
        4. 2015-12-19_20.35.45.png
          2015-12-19_20.35.45.png
          56 kB
        5. 2015-12-19_20.35.47.png
          2015-12-19_20.35.47.png
          57 kB
        6. 2015-12-19_20.35.48.png
          2015-12-19_20.35.48.png
          57 kB
        7. 2015-12-19_20.36.03.png
          2015-12-19_20.36.03.png
          55 kB
        8. 2015-12-19_20.36.04.png
          2015-12-19_20.36.04.png
          57 kB
        9. 2015-12-19_20.36.05.png
          2015-12-19_20.36.05.png
          56 kB
        10. 2015-12-19_20.57.04.png
          2015-12-19_20.57.04.png
          59 kB
        11. 2015-12-19_20.57.09.png
          2015-12-19_20.57.09.png
          59 kB
        12. 2015-12-19_21.05.25.png
          2015-12-19_21.05.25.png
          56 kB
        13. 2015-12-19_21.05.28.png
          2015-12-19_21.05.28.png
          57 kB
        14. 2015-12-19_21.05.37.png
          2015-12-19_21.05.37.png
          57 kB
        15. 2015-12-20_03.12.50.png
          2015-12-20_03.12.50.png
          62 kB
        16. 2016-01-13_19.37.00.png
          2016-01-13_19.37.00.png
          218 kB
        17. 2016-05-17_15.27.45.png
          2016-05-17_15.27.45.png
          273 kB
        18. 2016-05-17_15.27.53.png
          2016-05-17_15.27.53.png
          280 kB

            ProfMobius ProfMobius (Thomas Guimbretiere)
            AjaxGb AjaxGb
            Votes:
            17 Vote for this issue
            Watchers:
            13 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: