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  1. Minecraft: Java Edition
  2. MC-93820

Rain filling cauldrons is not affected by randomTickSpeed

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Details

    • Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Minecraft 15w47c, Minecraft 15w49a, Minecraft 15w49b, Minecraft 16w05b, Minecraft 16w06a, Minecraft 1.9 Pre-Release 1, Minecraft 1.9 Pre-Release 2, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w32b, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 1.13.1, 1.15.2, 1.16 Release Candidate 1, 1.16, 1.16.2 Pre-release 1, 20w46a, 21w03a, 1.16.5, 21w05b, 21w06a, 21w07a, 21w08b, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w40a, 1.18.1, 1.18.2, 22w18a
    • None
    • Confirmed
    • Block states
    • Normal

    Description

      If you bump up the randomTickSpeed to a high number, it does not speed up the process of cauldrons being filled by rain.

      Expected:
      Rain is on, a grid of cauldrons been placed, not snowing, not a desert.
      randomTickSpeed = 3: slow filling.
      randomTickSpeed = 3000: fast filling

      What happened:
      randomTickSpeed does not affect it at all

      it would make sense cause it randomly fills the cauldrons the way crops grow.

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              Unassigned Unassigned
              m124367 AgentM
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              Dates

                Created:
                Updated:
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