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  1. Minecraft: Java Edition
  2. MC-93820

Rain filling cauldrons is not affected by randomTickSpeed

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    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 15w47c, Minecraft 15w49a, Minecraft 15w49b, Minecraft 16w05b, Minecraft 16w06a, Minecraft 1.9 Pre-Release 1, Minecraft 1.9 Pre-Release 2, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w32b, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 1.13.1
    • Fix Version/s: None
    • Confirmation Status:
      Confirmed
    • Category:
      (Unassigned)

      Description

      If you bump up the randomTickSpeed to a high number, it does not speed up the process of cauldrons being filled by rain.

      Expected:
      Rain is on, a grid of cauldrons been placed, not snowing, not a desert.
      randomTickSpeed = 3: slow filling.
      randomTickSpeed = 3000: fast filling

      What happened:
      randomTickSpeed does not affect it at all

      it would make sense cause it randomly fills the cauldrons the way crops grow.

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              • Assignee:
                Unassigned
                Reporter:
                m124367 Melvin Schop
              • Votes:
                7 Vote for this issue
                Watchers:
                4 Start watching this issue

                Dates

                • Created:
                  Updated:
                  CHK: