Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-92875

Collisionless blocks ignore entities with high velocity

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 15w46a, Minecraft 1.11.2, 1.14.4, 20w07a, 1.16.2, 1.16.4 Pre-release 2, 20w51a, 22w17a, 1.19 Pre-release 3, 1.19 Release Candidate 2, 1.19, 1.19.3 Release Candidate 3, 1.19.3, 1.19.4 Release Candidate 1, 23w42a
    • Confirmed
    • Redstone
    • Low
    • Platform

      If an entity with high velocity (for example, falling from 100 blocks) falls through tripwires that are hovering in air (no blocks underneath) the tripwire will not get triggered.

            Unassigned Unassigned
            Forum Yoshi Miskaroni
            Votes:
            26 Vote for this issue
            Watchers:
            11 Start watching this issue

              Created:
              Updated:
              CHK: