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  1. Minecraft: Java Edition
  2. MC-92875

Tripwires ignore entities with high velocity

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    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 15w46a, Minecraft 1.11.2
    • Fix Version/s: None
    • Confirmation Status:
      Confirmed
    • Category:
      Redstone
    • Mojang Priority:
      Low

      Description

      If an entity with high velocity (for example, falling from 100 blocks) falls through tripwires that are hovering in air (no blocks underneath) the tripwire will not get triggered.

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              • Assignee:
                Unassigned
                Reporter:
                Forum Yoshi Miskaroni
              • Votes:
                17 Vote for this issue
                Watchers:
                10 Start watching this issue

                Dates

                • Created:
                  Updated:
                  CHK: