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  1. Minecraft: Java Edition
  2. MC-92875

Collisionless blocks ignore entities with high velocity

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Details

    • Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Minecraft 15w46a, Minecraft 1.11.2, 20w07a, 1.16.4 Pre-release 2, 20w51a, 1.19 Pre-release 3, 1.19 Release Candidate 2, 1.19
    • None
    • Confirmed
    • Redstone
    • Low

    Description

      If an entity with high velocity (for example, falling from 100 blocks) falls through tripwires that are hovering in air (no blocks underneath) the tripwire will not get triggered.

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              Unassigned Unassigned
              Forum Yoshi Miskaroni
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              Dates

                Created:
                Updated:
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