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  1. Minecraft: Java Edition
  2. MC-92285

Durability changed on fished junk and treasure since 15w43c

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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • Minecraft 15w44b, Minecraft 15w45a, Minecraft 1.10.2, Minecraft 16w42a
    • Confirmed

      Prior to 15w43c, fished treasure (enchanted fishing rods or bows) would be 25% damaged (i.e. 75% durability remaining), and fished junk (leather boots and unenchanted fishing rods) would be 10%–90% damaged with a bias towards higher damage values (i.e. 10%–90% durability remaining with a bias towards less remaining).

      Since fishing was changed to use loot tables, fished treasure is now 75%–100% damaged (i.e. 0%–25% durability remaining) and fished junk is now 10%–100% damaged (i.e. 0%–90% durability remaining) with no bias.

      There doesn't seem to be a way to reproduce the bias with the current loot table set_damage function, but you could at least get closer to the old values.

            Excited Maria Lemón
            anomie x Anomie X
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              Created:
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              Resolved:
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