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Bug
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Resolution: Fixed
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Snapshot 13w05a, Snapshot 13w05b, Snapshot 13w06a, Snapshot 13w10a, Snapshot 13w10b, Minecraft 1.5, Snapshot 13w11a, Minecraft 1.5.1, Minecraft 1.7.2, Minecraft 1.7.4, Minecraft 1.7.10, Minecraft 14w30c, Minecraft 14w32d, Minecraft 1.8, Minecraft 1.8.4, Minecraft 1.8.6, Minecraft 1.8.8, Minecraft 15w31c, Minecraft 15w32a, Minecraft 15w32b, Minecraft 15w37a, Minecraft 15w45a, Minecraft 15w47a, Minecraft 15w50a, Minecraft 16w03a, Minecraft 16w42a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w13a, Minecraft 17w13b, Minecraft 17w14a, Minecraft 17w15a, Minecraft 17w16a, Minecraft 17w17b, Minecraft 17w18a, Minecraft 17w18b, Minecraft 1.12 Pre-Release 1, Minecraft 1.12 Pre-Release 2, Minecraft 1.12 Pre-Release 3, Minecraft 1.12 Pre-Release 4, Minecraft 1.12 Pre-Release 5, Minecraft 1.12 Pre-Release 6, Minecraft 1.12 Pre-Release 7, Minecraft 1.12, Minecraft 17w31a, Minecraft 1.12.1 Pre-Release 1, Minecraft 1.12.1, Minecraft 1.12.2 Pre-Release 1, Minecraft 1.12.2 Pre-Release 2, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 17w45a, Minecraft 17w46a, Minecraft 17w50a
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Confirmed
Update
As of the 1.13 snapshots, the repeater will appear locked until the other side is updated. See the newly attached screenshot – the repeater appeared locked until the packed ice was placed. Removing the ice leaves the repeater visually unlocked.
The bug
When powering a repeater from the side by a comparator it can lock the repeater (similar to repeater locking with repeaters). But it doesn't show the texture of a locked repeater.
The problem is actually with the comparator, not the repeater. Until you toggle the comparator, it won't recognize that it is supposed to be locking the repeater. If you place a comparator, then toggle it, then place the repeater, it will already appear locked. The comparator also has to be powered for the toggle to work.
Code analysis
Based on 1.11.2 decompiled using MCP 9.35 rc1
The problem is that the power level of a comparator is determined by the comparator tile entity client side as well, but this tile entity is not updated unless the player right clicks the comparator.
This can cause the opposite of the bug described here as well when the tile entity was updated and stores client side a power level, but the power source was removed afterwards. Replacing it then with the powered=true state (without actually powering it) causes it to display the repeater as locked while it is not actually locked server-side.
- is duplicated by
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MC-9311 Comparator don't block repeaters
- Resolved
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MC-9677 Repeaters locked by comparators dont show bedrock bar
- Resolved
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MC-12542 Repeater locking with comparators
- Resolved
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MC-17492 Redstone Repeater Texture Does not Update Correctly
- Resolved
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MC-19598 Repeater Locking Problems
- Resolved
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MC-19720 Comparator locks repeater
- Resolved
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MC-24684 comparator to repeater locking
- Resolved
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MC-61408 Graphical glitsh for Repeater Locking with Comparators
- Resolved
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MC-72520 Repeater doesn't show "Lock" when locked by Comparator
- Resolved
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MC-88759 Redstone Comparitor Signal Locking a Repeater doesn't show "Locked" bar on Repeater
- Resolved
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MC-92970 Locking a redstone repeater would connect stil
- Resolved
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MC-100782 Repeter Locked by comparator does not have bedrock texture
- Resolved
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MC-114179 Display of redstone repeater locked by comparator
- Resolved
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MC-120284 Comparator and locked repeter graphic issue
- Resolved
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MC-124221 Locking repeaters with comparators
- Resolved
- relates to
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MC-6640 Comparators trying to lock Repeaters even if their output is 0 (graphical)
- Resolved
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MC-86918 Ender dragon and piglin heads are not activated when powered by comparators
- Resolved