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Bug
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Resolution: Incomplete
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None
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Minecraft 15w43c
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None
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OSX
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Unconfirmed
Summary
So what happens is that after using command blocks, sometimes I accidentally use values out of range. This seems to make all entities from now on until the end of time, always lag. A good way to measure how bad the entity lag is is to place TNT and light it, and measure the time between the disappearance and the explosion.
What I expected to happen was...:
It should all be like nothing happend, and the command block just wouldn't work.
What actually happened was...:
Entity tick lag.
Steps to Reproduce:
1. Summon a zombie holding something or has a data value of 9999999999.
2. You should then hit the zombie to see if it lags.
3. if it does, than you did it. if not, try using other commands with maxed out data vales.