-
Bug
-
Resolution: Fixed
-
Minecraft 15w38b, Minecraft 15w39b, Minecraft 15w39c, Minecraft 15w40a, Minecraft 15w41b, Minecraft 15w42a, Minecraft 15w43c, Minecraft 15w44a, Minecraft 15w44b, Minecraft 15w45a, Minecraft 15w46a, Minecraft 15w47a, Minecraft 15w47b, Minecraft 15w47c, Minecraft 15w49a, Minecraft 15w49b, Minecraft 15w50a, Minecraft 15w51b, Minecraft 16w06a, Minecraft 1.9 Pre-Release 1, Minecraft 1.9 Pre-Release 2, Minecraft 1.9 Pre-Release 3, Minecraft 1.9 Pre-Release 4, Minecraft 1.9, Minecraft 1.9.1 Pre-Release 1, Minecraft 1.9.1 Pre-Release 2, Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.1, Minecraft 1.9.2, Minecraft 16w14a, Minecraft 16w15a, Minecraft 16w15b, Minecraft 1.9.3 Pre-Release 1, Minecraft 1.9.3 Pre-Release 2, Minecraft 1.9.3 Pre-Release 3, Minecraft 1.9.3, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 16w21a, Minecraft 16w21b, Minecraft 1.10 Pre-Release 1, Minecraft 1.10 Pre-Release 2, Minecraft 1.10, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w32b, Minecraft 16w33a, Minecraft 16w35a, Minecraft 16w36a, Minecraft 16w38a, Minecraft 16w39a, Minecraft 16w39b, Minecraft 16w39c
-
None
-
Confirmed
Since the recent changes to block 36, entities that get pushed get set right in front of the block 36 collision box.
That makes sense, but it should only happen for entities which collision box is (almost) fully in front of the block 36.
Otherwise entities that just barely reach inside the block 36 from behind get warped in front of it.
Steps to reproduce:
1. Build up 2015-09-18_23.35.57.png
2. Remove the redstone block 2015-09-18_23.36.12.png
3. Place the redstone block
4. The armour stand got warped on top of the half slab 2015-09-18_23.36.19.png
This behaviour is kind of cool for the technical community, but it doesn't look intended, so better fix it fast before we get used to it
Making pistons work perfectly is a bit trickier than I though. I had a fix here, but it wouldn't have worked well in some cases either. So for now here is a list of points that might help:
- block 36 should use the list of collision boxes the block it holds has (currently it's just the rendering hitbox, I believe)
- to the outside block 36 probably should give of the hixbox it would have after finishing the current step, otherwise block-air-block can cause an entity that stands in the air block to get stuck on one of the block 36 and therefore getting inside the other block
- block 36 should only move entities in front of it, not all intersecting
- cauldrons should be able to keep a mob inside while moving (this is a good test if the code is working in the most difficult cases)
Hopefully I will get to update this to more useful info soon.
- is duplicated by
-
MC-89370 Pistons instantly teleport and visually/physically glitch
- Resolved
-
MC-89530 Piston to teleport
- Resolved
-
MC-89753 Cave Spiders get stuck in crusher block
- Resolved
-
MC-89762 Sticky piston pulls mob into itself
- Resolved
-
MC-89777 Slime block player launchers are finicky
- Resolved
-
MC-89992 Pulling boats through blocks with pistons
- Resolved
-
MC-91370 Retracting rails retract entities other than Minecarts standing upon
- Resolved
-
MC-91392 Entities messed up when inside cauldron as it is pushed
- Resolved
-
MC-91460 Piston draws tall Entities upwards.
- Resolved
-
MC-92287 normal piston push end crystal incorrectly
- Resolved
-
MC-93079 Entities are moved when standing on retracting pistons
- Resolved
-
MC-93346 Zombies pulled into block after piston pushes them
- Resolved
-
MC-93453 Mobs Glitching Through Walls
- Resolved
-
MC-93480 0-Tick Sticky-Piston, Armorstand->Retraction
- Resolved
-
MC-93557 Retracting pistons can pull entities through themselves
- Resolved
-
MC-93891 Piston hitboxes
- Resolved
-
MC-94432 Entities don't collide with retracting pistons
- Resolved
-
MC-97398 falling sands glitches trough pistons
- Resolved
-
MC-97442 Mobs get sucked back thru pistons if entire body is encased
- Resolved
-
MC-97443 Minecarts on a rail that is pushed by a piston get pushed 1 block further than rail
- Resolved
-
MC-97797 Pistons bump the player from the wrong side
- Resolved
-
MC-99144 Pistons stuck´s mobs
- Resolved
-
MC-99486 Pistons Pull Players When Retracting
- Resolved
-
MC-99681 Pistons become insubstantial when retracting
- Resolved
-
MC-99804 Through the Nether-ceiling
- Resolved
-
MC-100534 Piston Suck up entities (when retracting) 1.9
- Resolved
-
MC-101504 Sticky pistons move all entities within their connected block back with them when they retract
- Resolved
-
MC-101904 Armor Stand bump into oak fence and teleport back the piston
- Resolved
-
MC-103410 Sticky piston adjacent blocks bugging mobs
- Resolved
-
MC-103423 entities stick to piston extension blocks
- Resolved
-
MC-104875 Non sticky piston pulls mine cart above it
- Resolved
-
MC-106432 Piston-Entity Bug
- Resolved
-
MC-106623 Upwards teleport
- Resolved
-
MC-106988 Piston moves mobs?
- Resolved
-
MC-107133 Slime blocks on active pistons pull players from below to the top of the slime block.
- Resolved
-
MC-108612 Piston Translocation Broken
- Resolved
- relates to
-
MC-101459 Living Entities able to step up automatically while falling
- Reopened
-
MC-89043 Slime blocks moved by pistons often fail to bounce up the player
- Resolved
-
MC-108427 Pistons Translocation glitch
- Resolved
-
MC-109399 Entities inside the base of an extended piston get moved in front of it on retraction
- Resolved